![]() ![]() You soon understand there are different ways to achieve victory. The first quest will just ask you to damage foes, whereas the next one will require you to actually fully poison them. With the rat for example, you’ll learn its “gnaw” move right away which can poison foes with enough hits. The quests themselves are cleverly designed to not only get you trying out new abilities at face value but also understand how you can start using them together for your advantage. Always progressingīut Nobody Saves the World is so much more than a toolbox of forms to have fun with. It means you’re always progressing and earning something as you play, even if you’re just exploring away from the direct story path. ![]() Each form has individual quests to complete to rank it up, and doing so unlocks more abilities and further quests based on them. Each one can gain its own experience, as well as XP that you acquire generally, meaning you level up as a central protagonist, increasing your overall stats. They’re all different shapes and sizes, have different hitboxes, stats, and abilities to their name. And this is whilst managing through the 18 forms you can unlock throughout your adventure. Whilst the overworld map and quests are fixed, every dungeon is randomly generated upon entry, meaning you have to be on your toes at all times as you explore. The biggest draw of Nobody Saves the World is the variety on offer. Everything looks lovely, and has that kind of timeless quality that you know will still look lovely and polished, years from now. Animations are smooth, full of dramatic flourishes and particle effects when performing abilities or switching your form. Dungeons and map areas feel different, right down to the zany and varied fixtures and fittings in each, giving each a unique feel. Clever use of ambient light or torchlight through the varied landscape help add to the environments, which are full of colour, life, and detail. It opts for a cartoony aesthetic, yet still manages to feel modern and relevant. You’ll hack and slash your way through numerous on-screen enemies, and tackle dungeons (some necessary, others optional) dotted throughout the map. The top down 2D world is reminiscent of the early Zelda titles. Each form has its own movesets and playstyles to explore. But before long you’ll unlock more forms such as a horse, slug, and even a bodybuilder. The first is just a lowly rat, perfect for squeezing through tight spaces, and whose gnashers love nothing more than chewing up enemy health bars rapidly and inflicting a poison status for good measure. With it you can transform yourself into various forms to aid you in your quest. Within minutes (and a few comedy conversational exchanges later) you find yourself in possession of a mysterious staff. ![]() So with great haste, you make your way to a nearby wizard’s house to seek help and advice on what to do next. Nobody Saves the World sees you star as the titular “Nobody” who has woken up with the oft-trodden video game trope of amnesia. Drinkbox has clearly got another hit on their hands, even if the bonkers is dialed up to 11. And make no mistake, their latest effort, Nobody Saves the World is definitely different, weird, and odd. The Guacamelee titles, with their Mexican wrestling themes and wry humour were certainly something different, especially when the original first hit the scenes. DrinkBox Studios certainly know how to make odd games. ![]()
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